syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";

import "PlayerDieType.proto";

message WorldPlayerDieNotify {
  uint32 KLLDIKNOAIF = 7;
  uint32 murderer_entity_id = 3;
  PlayerDieType die_type = 9;
  oneof entity {
    uint32 monster_id = 4;
    uint32 gadget_id = 5;
  }
}