syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";

import "Vector.proto";
import "AbilityIdentifier.proto";
import "HitCollision.proto";
import "AttackHitEffectResult.proto";

//obf: PBNJFKKLHNG
message AttackResult {
    int32 hit_retreat_angle_compat = 2;
    HitCollision hit_collision = 3;
    float damage = 4;
    Vector resolved_dir = 5;
    uint32 element_type = 6;
    AttackHitEffectResult hit_eff_result = 7;
    uint32 defense_id = 8;
    uint32 HLDPABLDFMA = 9;
    AbilityIdentifier ability_identifier = 11;
    uint32 attacker_id = 12;
    uint32 PBAOKLLNEKH = 13;
    string anim_event_id = 14;
    bool DOOAHLOJHFI = 15;
    bool MMGHNAGCMKI = 101;
    uint32 ANCLENEDEFP = 368;
    float KIBCOOHDGGC = 395;
    float KOHHKJHBPGC = 434;
    bool OLBMHKAKCAO = 686;
    uint32 GKEECIACCJL = 792;
    float JAMLOHCLJGO = 844;
    uint32 IKBJOJCMIDD = 966;
    uint32 JHGMKBBHGKK = 1152;
    float IBDIPOKNGND = 1178;
    uint32 ADAPJNAPCFM = 1195;
    uint32 HEGHHBKOGPM = 1400;
    uint32 GONCKDKHCCD = 1579;
    uint32 IPHOJADNMPG = 1582;
    bool ECOJPMMOFGO = 1638;
    uint32 LINKMJIJDAI = 1649;
    uint32 GBFOLNPHPFC = 1744;
    uint32 PMCGHDEGGGO = 2023;
}
