// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022  Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.

syntax = "proto3";

import "BreakoutBrickInfo.proto";
import "BreakoutPhysicalObjectModifier.proto";
import "BreakoutVector2.proto";

option java_package = "emu.grasscutter.net.proto";

message BreakoutPhysicalObject {
  uint32 id = 1;
  uint32 index = 2;
  bool is_active = 3;
  BreakoutVector2 pos = 4;
  BreakoutVector2 move_dir = 5;
  int32 speed = 6;
  uint32 init_peer_id = 7;
  uint32 state = 8;
  uint32 element_type = 9;
  uint32 element_reaction_buff = 10;
  repeated BreakoutPhysicalObjectModifier modifier_list = 11;
  int32 total_rotation = 12;
  repeated BreakoutBrickInfo info_list = 13;
  uint32 last_hit_peer_id = 14;
  uint32 speed_increase_count = 15;
  int32 offset = 16;
}
