GC-Proto/proto/InvestigationMonster.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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import "WeeklyBossResinDiscountInfo.proto";
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// Name: BIMILKAGLEC
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message InvestigationMonster {
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// Name: HGJIJCEPLEE > LockState
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enum LockState {
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LOCK_STATE_NONE = 0;
LOCK_STATE_QUEST = 1;
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}
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uint32 max_boss_chest_num = 13; //HFEFHDCOMLB
bool is_area_locked = 14; // MFGIMDGKDHH
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uint32 refresh_interval = 3; //NKADJMFOMGB
bool is_alive = 11; // ABCENJAFGOF
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WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 9;
uint32 next_refresh_time = 8;
uint32 group_id = 1206;
uint32 id = 6;
uint32 scene_id = 7;
uint32 level = 5;
LockState lock_state = 10;
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uint32 JPBJFFCFINC = 4; // JPBJFFCFINC
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uint32 resin = 15;
uint32 monster_id = 308;
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uint32 boss_chest_num = 1; // HDIBPIICNBB
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uint32 city_id = 2;
Vector pos = 12;
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}
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