GC-Proto/proto/SceneTeamAvatar.proto

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// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "AbilityControlBlock.proto";
import "AbilitySyncStateInfo.proto";
import "AvatarInfo.proto";
import "SceneAvatarInfo.proto";
import "SceneEntityInfo.proto";
import "ServerBuff.proto";
option java_package = "emu.grasscutter.net.proto";
message SceneTeamAvatar {
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SceneAvatarInfo scene_avatar_info = 14;
AvatarInfo avatar_info = 15;
uint32 entity_id = 10;
AbilitySyncStateInfo Unk3300_EMAGOKCPPKN = 6;
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AbilityControlBlock ability_control_block = 2;
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bool Unk3300_ONCNAJBJGKM = 8;
AbilitySyncStateInfo Unk3300_FCDDPFADNAI = 4;
uint64 weapon_guid = 12;
uint32 player_uid = 1;
SceneEntityInfo scene_entity_info = 11;
uint32 weapon_entity_id = 5;
uint32 scene_id = 9;
bool Unk3300_ILECHHKDIEM = 625;
uint64 avatar_guid = 3;
bool Unk3300_GENGJLPJCCN = 13;
repeated ServerBuff server_buff_list = 7;
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}