GC-Proto/proto/InvestigationMonster.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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import "WeeklyBossResinDiscountInfo.proto";
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// Name: GLMNKJIOKFF
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message InvestigationMonster {
// Name: ENEAGILHBCC
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enum LockState {
LOCK_NONE = 0;
LOCK_QUEST = 1;
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}
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bool is_area_locked = 8;
uint32 city_id = 5;
uint32 refresh_interval = 10; // CBBFLPAGFOI
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uint32 next_refresh_time = 1;
WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 12;
bool is_alive = 14;
uint32 level = 13;
uint32 boss_chest_num = 9; // MGMCKOOBFBJ
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uint32 next_boss_chest_refresh_time = 11;
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Vector pos = 2;
uint32 group_id = 1212;
uint32 id = 7;
uint32 scene_id = 6;
uint32 resin = 3;
uint32 monster_id = 518;
LockState lock_state = 4;
uint32 max_boss_chest_num = 15;
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}
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