GC-Proto/proto/DungeonPlayerDieNotify.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
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import "StrengthenPointData.proto";
import "PlayerDieType.proto";
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// 4.7.0
// CmdId: 8234
// Obf: ?
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message DungeonPlayerDieNotify {
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uint32 revive_count = 7; // sus
map<uint32, StrengthenPointData> strengthen_point_data_map = 14;
PlayerDieType die_type = 9;
uint32 wait_time = 11;
uint32 dungeon_id = 8;
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oneof entity {
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uint32 monster_id = 13;
uint32 gadget_id = 1;
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}
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uint32 murderer_entity_id = 15;
}