2023-05-23 09:48:59 +03:00
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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2023-05-31 12:48:11 +03:00
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import "StrengthenPointData.proto";
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import "PlayerDieType.proto";
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2024-07-22 06:47:23 +03:00
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// 4.7.0
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// CmdId: 8234
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// Obf: ?
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2023-05-31 12:48:11 +03:00
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message DungeonPlayerDieNotify {
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2024-07-22 06:47:23 +03:00
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uint32 revive_count = 7; // sus
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map<uint32, StrengthenPointData> strengthen_point_data_map = 14;
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PlayerDieType die_type = 9;
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uint32 wait_time = 11;
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uint32 dungeon_id = 8;
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2023-05-31 12:48:11 +03:00
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oneof entity {
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2024-07-22 06:47:23 +03:00
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uint32 monster_id = 13;
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uint32 gadget_id = 1;
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2023-05-31 12:48:11 +03:00
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}
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2023-08-17 14:18:58 +03:00
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uint32 murderer_entity_id = 15;
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2023-05-23 09:48:59 +03:00
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}
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