GC-Proto/proto/SceneGadgetInfo.proto

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// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
import "GadgetBornType.proto";
import "Item.proto";
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import "GatherGadgetInfo.proto";
import "WorktopInfo.proto";
import "ClientGadgetInfo.proto";
import "WeatherInfo.proto";
import "AbilityGadgetInfo.proto";
import "StatueGadgetInfo.proto";
import "BossChestInfo.proto";
import "BlossomChestInfo.proto";
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import "MpPlayRewardInfo.proto";
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import "GadgetGeneralRewardInfo.proto";
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import "OfferingInfo.proto";
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import "FoundationInfo.proto";
import "VehicleInfo.proto";
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import "EchoShellInfo.proto";
import "ScreenInfo.proto";
import "FishPoolInfo.proto";
import "CustomGadgetTreeInfo.proto";
import "RoguelikeGadgetInfo.proto";
import "NightCrowGadgetInfo.proto";
import "DeshretObeliskGadgetInfo.proto";
import "CoinCollectOperatorInfo.proto";
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import "TrifleGadget.proto";
import "PlatformInfo.proto";
import "JMFPBNKNHED.proto";
import "GadgetPlayInfo.proto";
import "GDGKKLFMJKH.proto";
import "OMBIJJLAHFB.proto";
import "BDOCPDNCIEF.proto";
// Obf: JOBMECDLBKP
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message SceneGadgetInfo {
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uint32 gadget_id = 1;
uint32 group_id = 2;
uint32 config_id = 3;
uint32 owner_entity_id = 4;
GadgetBornType born_type = 5;
uint32 gadget_state = 6;
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uint32 KPKNNJLPMFP = 7;
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bool is_show_cutscene = 8;
uint32 authority_peer_id = 9;
bool is_enable_interact = 10;
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uint32 CLICILNBKDD = 11;
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oneof content {
GatherGadgetInfo gather_gadget = 13;
WorktopInfo worktop = 14;
ClientGadgetInfo client_gadget = 15;
WeatherInfo weather = 17;
AbilityGadgetInfo ability_gadget = 18;
StatueGadgetInfo statue_gadget = 19;
BossChestInfo boss_chest = 20;
BlossomChestInfo blossom_chest = 41;
MpPlayRewardInfo mp_play_reward = 42;
GadgetGeneralRewardInfo general_reward = 43;
OfferingInfo offering_info = 44;
FoundationInfo foundation_info = 45;
VehicleInfo vehicle_info = 46;
EchoShellInfo shell_info = 47;
ScreenInfo screen_info = 48;
FishPoolInfo fish_pool_info = 59;
CustomGadgetTreeInfo custom_gadget_tree_info = 60;
RoguelikeGadgetInfo roguelike_gadget_info = 61;
NightCrowGadgetInfo night_crow_gadget_info = 62;
DeshretObeliskGadgetInfo deshret_obelisk_gadget_info = 63;
CoinCollectOperatorInfo coin_collect_operator_info = 64;
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Item trifle_item = 67;
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}
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uint32 mark_flag = 21;
uint32 prop_owner_entity_id = 22;
PlatformInfo platform = 23;
repeated uint32 interact_uid_list = 24;
uint32 draft_id = 25;
uint32 KHICBPFFAII = 26;
JMFPBNKNHED GPOHBBPBBEC = 27;
GadgetPlayInfo play_info = 100;
GDGKKLFMJKH DPJFGJDHGGJ = 101;
OMBIJJLAHFB PBBAFKFGHIB = 102;
BDOCPDNCIEF FDKBHOCNBPH = 103;
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}