GC-Proto/proto/WorldPlayerDieNotify.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PlayerDieType.proto";
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message WorldPlayerDieNotify {
//enum PHIDAGMPKOH {
// option allow_alias= true;
// NONE = 0;
// PEPPOHPHJOJ = 202;
// DCDNILFDFLB = 0;
// NNBKOLMPOEA = 1;
//}
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PlayerDieType dieType = 10;
uint32 murdererEntityId = 8;
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oneof entity {
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uint32 monster_id = 1;
uint32 gadget_id = 4;
}
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}