GC-Proto/proto/WorldPlayerDieNotify.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AbilityString.proto";
import "PlayerDieType.proto";
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// CmdId: 9771
// Version: 4.6.0
// Obfs: OFEIOKCHBFK
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message WorldPlayerDieNotify {
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uint32 HAPBFAFEGIF = 7;
AbilityString LIPNKBKKOBP = 8;
uint32 NHOJEFBAMLG = 11;
PlayerDieType die_type = 15;
oneof entity {
uint32 monster_id = 2;
uint32 gadget_id = 1;
}
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}