GC-Proto/proto/ChangeHpReason.proto

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syntax = "proto3";
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enum ChangeHpReason {
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CHANGE_HP_REASON_NONE = 0;
CHANGE_HP_REASON_SUB_AVATAR = 1;
CHANGE_HP_REASON_SUB_MONSTER = 2;
CHANGE_HP_REASON_SUB_GEAR = 3;
CHANGE_HP_REASON_SUB_ENVIR = 4;
CHANGE_HP_REASON_SUB_FALL = 5;
CHANGE_HP_REASON_SUB_DRAWN = 6;
CHANGE_HP_REASON_SUB_ABYSS = 7;
CHANGE_HP_REASON_SUB_ABILITY = 8;
CHANGE_HP_REASON_SUB_SUMMON = 9;
CHANGE_HP_REASON_SUB_SCRIPT = 10;
CHANGE_HP_REASON_SUB_GM = 11;
CHANGE_HP_REASON_SUB_KILL_SELF = 12;
CHANGE_HP_REASON_SUB_CLIMATE_COLD = 13;
CHANGE_HP_REASON_SUB_STORM_LIGHTNING = 14;
CHANGE_HP_REASON_SUB_KILL_SERVER_GADGET = 15;
CHANGE_HP_REASON_SUB_REPLACE = 16;
CHANGE_HP_REASON_SUB_PLAYER_LEAVE = 17;
CHANGE_HP_REASON_ATTACK_BY_ENERGY = 18;
CHANGE_HP_REASON_ATTACK_BY_RECYCLE = 19;
CHANGE_HP_REASON_BY_LUA = 51;
CHANGE_HP_REASON_ADD_ABILITY = 101;
CHANGE_HP_REASON_ADD_ITEM = 102;
CHANGE_HP_REASON_ADD_REVIVE = 103;
CHANGE_HP_REASON_ADD_UPGRADE = 104;
CHANGE_HP_REASON_ADD_STATUE = 105;
CHANGE_HP_REASON_ADD_BACKGROUND = 106;
CHANGE_HP_REASON_ADD_GM = 107;
CHANGE_HP_REASON_ADD_TRIAL_AVATAR_ACTIVITY = 108;
CHANGE_HP_REASON_ADD_ROGUELIKE_SPRING = 109;
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}