GC-Proto/proto/BrickBreakerSettleNotify.proto

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// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "Uint32Pair.proto";
option java_package = "emu.grasscutter.net.proto";
message BrickBreakerSettleNotify {
// enum CmdId {
// option allow_alias = true;
// NONE = 0;
// CMD_ID = 23886;
// ENET_CHANNEL_ID = 0;
// ENET_IS_RELIABLE = 1;
// }
enum SettleReason {
SETTLE_REASON_TIME_OUT = 0;
SETTLE_REASON_PLAY_END = 1;
SETTLE_REASON_PLAYER_QUIT = 2;
SETTLE_REASON_LIFE_COUNT = 3;
}
uint32 time = 5;
bool is_single_mode = 15;
bool is_dungeon = 2;
uint32 score = 7;
uint32 combo = 12;
uint32 level_id = 11;
SettleReason reason = 1;
bool is_new_record = 3;
uint32 gallery_id = 13;
repeated Uint32Pair update_skill_list = 4;
}