GC-Proto/proto/EnterRoguelikeDungeonNotify.proto

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// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
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import "RoguelikeRuneRecord.proto";
import "RogueCellInfo.proto";
// CmdId: 8640
// Obf: PGBKCEDCEGI
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message EnterRoguelikeDungeonNotify {
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repeated uint32 explored_cell_list = 5;
uint32 cur_level = 11;
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uint32 dungeon_id = 2;
uint32 LNEJIPCIGOO = 13;
bool JHLPIOFEDAD = 12;
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float bonus_resource_prop = 1;
repeated uint64 onstage_avatar_guid_list = 8;
repeated uint64 backstage_avatar_guid_list = 6;
uint32 KIBFJILCILM = 7;
uint32 GHDDAGDGNPG = 9;
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repeated RoguelikeRuneRecord rune_record_list = 3;
uint32 stage_id = 15;
bool GFBOHLKFHPI = 1338;
uint32 OFFGNAKCEPJ = 411;
uint32 GPEONPALIFA = 1893;
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map<uint32, RogueCellInfo> cell_info_map = 10;
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}