2022-11-06 15:30:21 +03:00
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syntax = "proto3";
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2023-01-28 17:00:48 +03:00
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2022-11-06 15:30:21 +03:00
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enum PlayerDieType {
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2023-01-28 17:00:48 +03:00
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PLAYER_DIE_TYPE_NONE = 0;
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PLAYER_DIE_TYPE_KILL_BY_MONSTER = 1;
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PLAYER_DIE_TYPE_KILL_BY_GEAR = 2;
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PLAYER_DIE_TYPE_FALL = 3;
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PLAYER_DIE_TYPE_DRAWN = 4;
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PLAYER_DIE_TYPE_ABYSS = 5;
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PLAYER_DIE_TYPE_GM = 6;
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PLAYER_DIE_TYPE_CLIMATE_COLD = 7;
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PLAYER_DIE_TYPE_STORM_LIGHTING = 8;
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2022-11-06 15:30:21 +03:00
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}
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