GC-Proto/proto/SyncScenePlayTeamEntityNoti...

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syntax = "proto3";
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import "PlayTeamEntityInfo.proto";
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option java_package = "emu.grasscutter.net.proto";
message SyncScenePlayTeamEntityNotify {
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enum NNDMFHOFFGI {
option allow_alias = true;
NONE = 0;
PEPPOHPHJOJ = 3227;
DCDNILFDFLB = 0;
NNBKOLMPOEA = 1;
}
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uint32 sceneId = 1;
repeated PlayTeamEntityInfo entityInfoList = 14;
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}