2023-05-23 09:48:59 +03:00
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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2023-02-02 04:57:20 +03:00
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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2023-05-23 09:48:59 +03:00
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import "BreakoutVector2.proto";
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import "BreakoutPhysicalObjectModifier.proto";
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import "BreakoutBrickInfo.proto";
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2023-08-17 14:18:58 +03:00
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// Obf: NFMHCAILCIF
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2023-02-02 04:57:20 +03:00
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message BreakoutPhysicalObject {
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2023-05-23 09:48:59 +03:00
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uint32 id = 1;
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uint32 index = 2;
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bool is_active = 3;
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BreakoutVector2 pos = 4;
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BreakoutVector2 move_dir = 5;
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int32 speed = 6;
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uint32 init_peer_id = 7;
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uint32 state = 8;
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uint32 element_type = 9;
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uint32 element_reaction_buff = 10;
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repeated BreakoutPhysicalObjectModifier modifier_list = 11;
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int32 total_rotation = 12;
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repeated BreakoutBrickInfo info_list = 13;
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uint32 last_hit_peer_id = 14;
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uint32 speed_increase_count = 15;
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int32 offset = 16;
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2023-02-02 04:57:20 +03:00
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}
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