GC-Proto/proto/PropChangeReason.proto

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syntax = "proto3";
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enum PropChangeReason {
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PROP_CHANGE_REASON_NONE = 0;
PROP_CHANGE_REASON_STATUE_RECOVER = 1;
PROP_CHANGE_REASON_ENERGY_BALL = 2;
PROP_CHANGE_REASON_ABILITY = 3;
PROP_CHANGE_REASON_LEVELUP = 4;
PROP_CHANGE_REASON_ITEM = 5;
PROP_CHANGE_REASON_AVATAR_CARD = 6;
PROP_CHANGE_REASON_CITY_LEVELUP = 7;
PROP_CHANGE_REASON_AVATAR_UPGRADE = 8;
PROP_CHANGE_REASON_AVATAR_PROMOTE = 9;
PROP_CHANGE_REASON_PLAYER_ADD_EXP = 10;
PROP_CHANGE_REASON_FINISH_QUEST = 11;
PROP_CHANGE_REASON_GM = 12;
PROP_CHANGE_REASON_MANUAL_ADJUST_WORLD_LEVEL = 13;
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}