2023-05-23 09:48:59 +03:00
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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2022-11-06 15:30:21 +03:00
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syntax = "proto3";
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2023-02-02 04:57:20 +03:00
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2023-01-28 18:50:00 +03:00
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option java_package = "emu.grasscutter.net.proto";
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2022-11-06 15:30:21 +03:00
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2023-01-28 18:50:00 +03:00
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2023-05-23 13:12:42 +03:00
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import "AttackHitEffectResult.proto";
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import "HitCollision.proto";
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import "Vector.proto";
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import "AbilityIdentifier.proto";
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// Obf: BEFCMFBPFGN
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message AttackResult {
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uint32 GNHFHCDDDBA = 1198;
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uint32 BHAPFDKHNPD = 82;
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uint32 hashed_anim_event_id = 1624;
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uint32 KDBNEJKOKDB = 6;
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float HKDJFJDCKBI = 2018;
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uint32 LADOHMHIICA = 1640;
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int32 hit_retreat_angle_compat = 10;
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AttackHitEffectResult hit_eff_result = 15;
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uint32 HAGEIJIIBAE = 1178;
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float GGPOMBNHHCA = 804;
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bool is_crit = 7;
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uint32 element_type = 8;
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2023-07-15 03:58:36 +03:00
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uint32 attack_timestamp_ms = 1597;
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uint32 amplify_reaction_type = 1235;
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bool IFHLFNMODNC = 78;
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uint32 BIIDCDNCFPH = 1;
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uint32 AFPDNEPONHN = 158;
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uint32 attacker_id = 13;
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uint32 defense_id = 4;
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string anim_event_id = 5;
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float damage = 11;
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HitCollision hit_collision = 2;
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bool PFEKJJINPCE = 1765;
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uint32 addhurt_reaction_type = 1772;
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Vector resolved_dir = 3;
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uint32 OJPOIAJBPCN = 316;
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float element_durability_attenuation = 979;
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AbilityIdentifier ability_identifier = 12;
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bool GMKBKKOFIPN = 309;
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float damage_shield = 1660;
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}
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