2022-11-06 15:30:21 +03:00
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syntax = "proto3";
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2023-02-02 04:57:20 +03:00
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2023-01-28 18:50:00 +03:00
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option java_package = "emu.grasscutter.net.proto";
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2022-11-06 15:30:21 +03:00
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2023-01-28 17:00:48 +03:00
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import "AnimatorParameterValueInfoPair.proto";
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2023-02-02 04:57:20 +03:00
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import "EntityAuthorityInfo.proto";
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import "EntityClientData.proto";
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2023-01-28 17:00:48 +03:00
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import "EntityEnvironmentInfo.proto";
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2023-02-02 04:57:20 +03:00
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import "FightPropPair.proto";
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import "MotionInfo.proto";
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import "PropPair.proto";
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import "ProtEntityType.proto";
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2023-01-29 09:46:19 +03:00
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import "SceneAvatarInfo.proto";
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import "SceneGadgetInfo.proto";
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import "SceneMonsterInfo.proto";
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import "SceneNpcInfo.proto";
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2022-11-06 15:30:21 +03:00
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import "ServerBuff.proto";
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2023-02-02 04:57:20 +03:00
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2023-04-11 11:18:47 +03:00
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// Name: HLAAMJAKIEJ
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2022-11-06 15:30:21 +03:00
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message SceneEntityInfo {
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2023-02-28 06:08:38 +03:00
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ProtEntityType entity_type = 1;
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uint32 entity_id = 2;
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string name = 3;
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MotionInfo motion_info = 4;
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repeated PropPair prop_list = 5;
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repeated FightPropPair fight_prop_list = 6;
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uint32 life_state = 7;
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repeated AnimatorParameterValueInfoPair animator_para_list = 9;
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uint32 last_move_scene_time_ms = 17;
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uint32 last_move_reliable_seq = 18;
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EntityClientData entity_client_data = 19;
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repeated EntityEnvironmentInfo entity_environment_info_list = 20;
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EntityAuthorityInfo entity_authority_info = 21;
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repeated string tag_list = 22;
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repeated ServerBuff server_buff_list = 23;
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oneof entity {
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SceneAvatarInfo avatar = 10;
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SceneMonsterInfo monster = 11;
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SceneNpcInfo npc = 12;
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SceneGadgetInfo gadget = 13;
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}
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2022-11-06 15:30:21 +03:00
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}
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2023-02-28 06:08:38 +03:00
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