GC-Proto/proto/WorldPlayerDieNotify.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PlayerDieType.proto";
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message WorldPlayerDieNotify {
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uint32 KLLDIKNOAIF = 7;
uint32 murderer_entity_id = 3;
PlayerDieType die_type = 9;
oneof entity {
uint32 monster_id = 4;
uint32 gadget_id = 5;
}
}