GC-Proto/proto/SceneEntityAiInfo.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "ServantInfo.proto";
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// Obf: NGIAJBBLFGD
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message SceneEntityAiInfo {
bool is_ai_open = 1;
Vector born_pos = 2;
map<uint32, uint32> skill_cd_map = 3;
ServantInfo servant_info = 4;
map<uint32, uint32> ai_threat_map = 5;
map<uint32, uint32> skill_group_cd_map = 6;
uint32 cur_tactic = 7;
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bool NMECJFPHFGH = 8;
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}