GC-Proto/proto/HideAndSeekStageInfo.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "HideAndSeekPlayerBattleInfo.proto";
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import "HideAndSeekStageType.proto";
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// Name: CJNADCAPBFH
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message HideAndSeekStageInfo {
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repeated uint32 hider_uid_list = 11;
uint32 map_id = 9;
bool is_record_score = 6;
uint32 hunter_uid = 3;
HideAndSeekStageType stage_type = 12;
map<uint32, HideAndSeekPlayerBattleInfo> battle_info_map = 4;
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}
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