update proto 3.5 part 1

This commit is contained in:
Akbar Yahya
2023-02-28 11:08:38 +08:00
parent 256417be7f
commit 02a55a91bb
1370 changed files with 24758 additions and 23779 deletions

View File

@@ -4,26 +4,28 @@ option java_package = "emu.grasscutter.net.proto";
import "AbilityControlBlock.proto";
import "AbilitySyncStateInfo.proto";
import "SceneAvatarInfo.proto";
import "AvatarInfo.proto";
import "SceneAvatarInfo.proto";
import "SceneEntityInfo.proto";
import "ServerBuff.proto";
// Name: JGDIDFMJFNB
message SceneTeamAvatar {
bool isReconnect = 8;
AbilityControlBlock abilityControlBlock = 10;
uint32 entityId = 13;
uint32 weaponEntityId = 15;
bool isOnScene = 776;
uint64 weaponGuid = 3;
repeated ServerBuff serverBuffList = 14;
AbilitySyncStateInfo weaponAbilityInfo = 6;
uint32 sceneId = 4;
bool isPlayerCurAvatar = 7;
uint64 avatarGuid = 9;
SceneAvatarInfo sceneAvatarInfo = 5;
AvatarInfo avatarInfo = 2;
SceneEntityInfo sceneEntityInfo = 1;
uint32 playerUid = 11;
AbilitySyncStateInfo avatarAbilityInfo = 12;
AbilitySyncStateInfo avatar_ability_info = 8;
uint64 weapon_guid = 7;
repeated ServerBuff server_buff_list = 5;
AvatarInfo avatar_info = 1;
uint64 avatar_guid = 3;
AbilityControlBlock ability_control_block = 11;
bool is_reconnect = 10;
bool is_on_scene = 12;
uint32 entity_id = 13;
uint32 scene_id = 2;
bool is_player_cur_avatar = 1511;
SceneAvatarInfo scene_avatar_info = 15;
uint32 player_uid = 9;
uint32 weapon_entity_id = 4;
SceneEntityInfo scene_entity_info = 6;
AbilitySyncStateInfo weapon_ability_info = 14;
}