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https://gitlab.com/YuukiPS/GC-Proto.git
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update proto 3.5 part 1
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@@ -2,25 +2,25 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AvatarFetterInfo.proto";
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import "AvatarExcelInfo.proto";
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import "AvatarFetterInfo.proto";
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import "PropValue.proto";
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import "ShowEquip.proto";
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// Name: LFKBPFHPKCN
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message ShowAvatarInfo {
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uint32 avatarId = 1;
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map<uint32, PropValue> propMap = 2;
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repeated uint32 talentIdList = 3;
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map<uint32, float> fightPropMap = 4;
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uint32 skillDepotId = 5;
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uint32 coreProudSkillLevel = 6;
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repeated uint32 inherentProudSkillList = 7;
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map<uint32, uint32> skillLevelMap = 8;
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map<uint32, uint32> proudSkillExtraLevelMap = 9;
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repeated ShowEquip equipList = 10;
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AvatarFetterInfo fetterInfo = 11;
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uint32 costumeId = 12;
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AvatarExcelInfo excelInfo = 13;
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uint32 avatar_id = 1;
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map<uint32, PropValue> prop_map = 2;
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repeated uint32 talent_id_list = 3;
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map<uint32, float> fight_prop_map = 4;
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uint32 skill_depot_id = 5;
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uint32 core_proud_skill_level = 6;
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repeated uint32 inherent_proud_skill_list = 7;
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map<uint32, uint32> skill_level_map = 8;
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map<uint32, uint32> proud_skill_extra_level_map = 9;
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repeated ShowEquip equip_list = 10;
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AvatarFetterInfo fetter_info = 11;
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uint32 costume_id = 12;
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AvatarExcelInfo excel_info = 13;
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}
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