too much makes my brain shake (part 2)
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02a55a91bb
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@ -3,17 +3,11 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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import "Vector.proto";
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import "PathStatusType.proto";
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// Name: FKMNFJNKLOG
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// Name: FKMNFJNKLOG
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// CmdId: 2375
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// CmdId: 2375
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message QueryPathRsp {
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message QueryPathRsp {
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// Name: OJMJFOELEOF
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enum PathStatusType {
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PATH_STATUS_TYPE_FAIL = 0;
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PATH_STATUS_TYPE_SUCC = 1;
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PATH_STATUS_TYPE_PARTIAL = 2;
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}
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repeated Vector corners = 2;
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repeated Vector corners = 2;
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PathStatusType query_status = 12;
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PathStatusType query_status = 12;
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int32 query_id = 7;
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int32 query_id = 7;
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@ -6,11 +6,11 @@ import "TowerTeam.proto";
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// Name: CAHLCAONMAP
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// Name: CAHLCAONMAP
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message TowerCurLevelRecord {
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message TowerCurLevelRecord {
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uint32 OOBKAHDLNGD = 2;
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uint32 curFloorId = 2;
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repeated TowerTeam tower_team_list = 11;
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repeated TowerTeam tower_team_list = 11;
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bool is_upper_part = 6;
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bool is_upper_part = 6;
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repeated uint32 buff_id_list = 3;
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repeated uint32 buff_id_list = 3;
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uint32 ECKEFENMNCC = 15;
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uint32 curLevelIndex = 15;
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bool is_empty = 1;
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bool is_empty = 1;
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}
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}
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@ -6,10 +6,10 @@ option java_package = "emu.grasscutter.net.proto";
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// Name: DAEDFCNPJJC
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// Name: DAEDFCNPJJC
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// CmdId: 686
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// CmdId: 686
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message WeaponAwakenRsp {
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message WeaponAwakenRsp {
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map<uint32, uint32> AEICCHNADDH = 4;
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map<uint32, uint32> oldAffixLevelMap = 4;
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int32 retcode = 5;
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int32 retcode = 5;
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uint64 target_weapon_guid = 15;
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uint64 target_weapon_guid = 15;
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map<uint32, uint32> HKHDCHGMGIJ = 13;
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map<uint32, uint32> curAffixLevelMap = 13;
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uint64 avatar_guid = 6;
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uint64 avatar_guid = 6;
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uint32 target_weapon_awaken_level = 14;
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uint32 target_weapon_awaken_level = 14;
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}
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}
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@ -6,9 +6,9 @@ option java_package = "emu.grasscutter.net.proto";
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// Name: BNDJLIIFAAF
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// Name: BNDJLIIFAAF
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// CmdId: 644
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// CmdId: 644
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message WeaponPromoteRsp {
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message WeaponPromoteRsp {
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uint32 PJGFEEMIPBL = 5;
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uint32 oldPromoteLevel = 5;
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int32 retcode = 14;
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int32 retcode = 14;
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uint32 ONKINPFPNPJ = 2;
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uint32 curPromoteLevel = 2;
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uint64 target_weapon_guid = 10;
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uint64 target_weapon_guid = 10;
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}
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}
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@ -7,9 +7,9 @@ import "ItemParam.proto";
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// Name: HFBBOJNPDOF
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// Name: HFBBOJNPDOF
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// CmdId: 623
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// CmdId: 623
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message WeaponUpgradeRsp {
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message WeaponUpgradeRsp {
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uint32 PJNELCLHMOH = 15;
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uint32 oldLevel = 15;
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repeated ItemParam item_param_list = 3;
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repeated ItemParam item_param_list = 3;
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uint32 MFNMHANCIMP = 5;
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uint32 curLevel = 5;
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uint64 target_weapon_guid = 11;
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uint64 target_weapon_guid = 11;
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int32 retcode = 13;
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int32 retcode = 13;
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}
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}
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@ -7,7 +7,7 @@ import "WidgetCoolDownData.proto";
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// Name: ILBKGJILLKB
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// Name: ILBKGJILLKB
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// CmdId: 4271
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// CmdId: 4271
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message WidgetCoolDownNotify {
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message WidgetCoolDownNotify {
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repeated WidgetCoolDownData PFCBOBOCPPJ = 2;
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repeated WidgetCoolDownData groupCoolDownDataList = 2;
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repeated WidgetCoolDownData PNKCMCMHCPL = 6;
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repeated WidgetCoolDownData normalCoolDownDataList = 6;
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}
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}
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@ -7,8 +7,8 @@ import "DailyTaskInfo.proto";
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// Name: IHPCDCEIDJD
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// Name: IHPCDCEIDJD
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// CmdId: 130
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// CmdId: 130
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message WorldOwnerDailyTaskNotify {
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message WorldOwnerDailyTaskNotify {
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uint32 CDFPMDEEHKO = 10;
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uint32 finishedDailyTaskNum = 10;
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uint32 DOCJEPPBKOH = 8;
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uint32 filterCityId = 8;
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repeated DailyTaskInfo task_list = 6;
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repeated DailyTaskInfo task_list = 6;
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}
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}
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