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Update v1
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@@ -8,7 +8,7 @@ import "BreakoutPhysicalObject.proto";
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import "BreakoutSpawnPoint.proto";
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import "BreakoutSyncConnectUidInfo.proto";
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// Name: HNPNHGMKOGO
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// Name: GMKOGAABHBL
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message BreakoutSnapShot {
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uint64 client_game_time = 1;
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uint64 server_game_time = 2;
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