works 4.0 in-game

This commit is contained in:
Yuuki
2023-08-17 19:18:58 +08:00
parent 8588bcbdc7
commit 5c8ce7171b
1422 changed files with 25367 additions and 24850 deletions

View File

@@ -15,32 +15,29 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "HomeFurnitureSuiteData.proto";
import "HomeFurnitureData.proto";
import "HomeBlockFieldData.proto";
import "HomeAnimalData.proto";
import "WeekendDjinnInfo.proto";
import "HomeBlockDotPattern.proto";
import "HomeFurnitureData.proto";
import "HomeFurnitureSuiteData.proto";
import "HomeFurnitureCustomSuiteData.proto";
import "HomeNpcData.proto";
import "HomeFurnitureGroupData.proto";
// Obf: NJLAEMBOJCO
import "HomeAnimalData.proto";
import "HomeBlockFieldData.proto";
import "HomeNpcData.proto";
import "WeekendDjinnInfo.proto";
// Obf: KOODNOKODIG
message HomeBlockArrangementInfo {
uint32 comfort_value = 8;
repeated HomeFurnitureSuiteData furniture_suite_list = 10;
uint32 block_id = 15;
repeated HomeFurnitureData persistentFurnitureList = 6;
repeated HomeFurnitureData deployFurniureList = 11;
repeated HomeBlockFieldData field_list = 3;
repeated HomeAnimalData deploy_animal_list = 1;
bool is_unlocked = 12;
repeated WeekendDjinnInfo weekend_djinn_info_list = 9;
repeated HomeBlockDotPattern dot_pattern_list = 7;
repeated HomeFurnitureCustomSuiteData furniture_custom_suite_list = 4;
repeated HomeNpcData deploy_npc_list = 2;
repeated HomeFurnitureGroupData furniture_group_list = 5;
repeated HomeBlockDotPattern dot_pattern_list = 1;
repeated HomeFurnitureData deployFurniureList = 12;
repeated HomeFurnitureSuiteData furniture_suite_list = 14;
repeated HomeFurnitureCustomSuiteData furniture_custom_suite_list = 2;
uint32 block_id = 8;
repeated HomeFurnitureGroupData furniture_group_list = 4;
repeated HomeAnimalData deploy_animal_list = 15;
repeated HomeBlockFieldData field_list = 11;
uint32 comfort_value = 13;
repeated HomeFurnitureData persistentFurnitureList = 10;
repeated HomeNpcData deploy_npc_list = 9;
bool is_unlocked = 6;
repeated WeekendDjinnInfo weekend_djinn_info_list = 3;
}