works 4.0 in-game

This commit is contained in:
Yuuki
2023-08-17 19:18:58 +08:00
parent 8588bcbdc7
commit 5c8ce7171b
1422 changed files with 25367 additions and 24850 deletions

View File

@@ -15,32 +15,29 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "SceneEntityInfo.proto";
import "AbilitySyncStateInfo.proto";
import "ServerBuff.proto";
import "SceneEntityInfo.proto";
import "SceneAvatarInfo.proto";
import "AbilityControlBlock.proto";
import "AvatarInfo.proto";
// Obf: GHFNMPHGENH
import "AbilityControlBlock.proto";
import "SceneAvatarInfo.proto";
// Obf: EOCBJIPDPMB
message SceneTeamAvatar {
uint32 weapon_entity_id = 5;
AbilitySyncStateInfo avatar_ability_info = 2;
AbilitySyncStateInfo weapon_ability_info = 7;
uint64 avatar_guid = 14;
bool is_on_scene = 9;
repeated ServerBuff server_buff_list = 1;
SceneEntityInfo scene_entity_info = 3;
SceneAvatarInfo scene_avatar_info = 8;
AbilityControlBlock ability_control_block = 15;
uint32 scene_id = 4;
uint32 player_uid = 12;
bool is_player_cur_avatar = 1077;
AvatarInfo avatar_info = 11;
uint64 weapon_guid = 10;
bool is_reconnect = 6;
uint32 entity_id = 13;
SceneEntityInfo scene_entity_info = 4;
uint32 weapon_entity_id = 8;
uint32 player_uid = 3;
bool is_reconnect = 15;
AbilitySyncStateInfo weapon_ability_info = 11;
repeated ServerBuff server_buff_list = 10;
AbilitySyncStateInfo avatar_ability_info = 7;
uint64 weapon_guid = 5;
AvatarInfo avatar_info = 6;
uint32 entity_id = 9;
uint64 avatar_guid = 12;
AbilityControlBlock ability_control_block = 1;
uint32 scene_id = 2;
SceneAvatarInfo scene_avatar_info = 14;
bool is_player_cur_avatar = 1765;
bool is_on_scene = 13;
}