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https://gitlab.com/YuukiPS/GC-Proto.git
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Hello 3.4 testing
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@@ -1,41 +1,25 @@
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// Proto has been converted from Sorapointa to Grasscutter format
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// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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import "PlayerDieType.proto";
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import "ServerBuff.proto";
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option java_package = "emu.grasscutter.net.proto";
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message LifeStateChangeNotify {
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// enum CmdId {
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// option allow_alias = true;
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// NONE = 0;
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// CMD_ID = 1230;
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// ENET_CHANNEL_ID = 0;
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// ENET_IS_RELIABLE = 1;
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// }
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enum BCELIHKIKCD {
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option allow_alias = true;
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NONE = 0;
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PEPPOHPHJOJ = 1255;
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DCDNILFDFLB = 0;
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NNBKOLMPOEA = 1;
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}
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uint32 move_reliable_seq = 7;
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uint32 entity_id = 8;
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uint32 life_state = 10;
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repeated ServerBuff server_buff_list = 15;
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uint32 source_entity_id = 11;
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PlayerDieType die_type = 4;
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string attack_tag = 13;
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uint32 entityId = 7;
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repeated ServerBuff serverBuffList = 2;
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uint32 moveReliableSeq = 5;
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string attackTag = 13;
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uint32 sourceEntityId = 15;
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uint32 lifeState = 9;
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PlayerDieType dieType = 6;
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}
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