reverse id, blame it on hiro xd

(This fixes a strange bug that makes enemies sometimes appear in the shadows when attacking)
This commit is contained in:
Akbar Yahya 2023-02-02 11:18:07 +08:00
parent f3ef8fbf64
commit 8a6b1ef32e

View File

@ -1,12 +1,8 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message AiSyncInfo {
uint32 entityId = 1;
bool has_path_to_target = 2;
bool is_self_killing = 10;
}
bool is_self_killing = 2;
bool has_path_to_target = 10;
}