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* Fix Nama TrifleItem to Item
* Fix Name Rotation to Vector
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@@ -3,13 +3,13 @@ option java_package = "emu.grasscutter.net.proto";
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import "Rotation.proto";
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import "Vector.proto";
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import "MapMarkPointType.proto";
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import "MapMarkFromType.proto";
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message MapMarkPoint {
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uint32 sceneId = 1;
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string createTime = 2;
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Rotation pos = 3;
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Vector pos = 3;
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MapMarkPointType pointType = 4;
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uint32 monsterId = 5;
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MapMarkFromType fromType = 6;
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