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update proto part 9
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@@ -10,12 +10,12 @@ message GetScenePointRsp {
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repeated uint32 toBeExploreDungeonEntryList = 13; //FKDLJELPPOJ
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int32 retcode = 2;
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repeated uint32 hide_point_list = 12;
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repeated uint32 unhide_point_list = 7; //LLLIACPHNEH
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repeated uint32 locked_point_list = 7; //LLLIACPHNEH
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uint32 belong_uid = 8;
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repeated uint32 unlockAreaList = 11; //KBGDANIJLFK
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repeated uint32 notExploredDungeonEntryList = 14; //LEAMLBEEBMN
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repeated uint32 notExploredDungeonEntryList = 11; //KBGDANIJLFK
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repeated uint32 unlockAreaList = 14; //LEAMLBEEBMN
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bool PGBKOMBKBKG = 5; // new field
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repeated uint32 locked_point_list = 10; //JOMDNANCHND
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repeated uint32 unhide_point_list = 10; //JOMDNANCHND
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repeated uint32 groupUnlimitPointList = 15; //HJLALADBFAC
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uint32 scene_id = 6;
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repeated uint32 unlocked_point_list = 4;
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