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Add proto cutscene
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# Grasscutter Protos
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# Anime Game Protos
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It's a mix of sources, which I'll tell you about later once this is working....
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This repository contains the [ProtoBuf](https://github.com/google/protobuf) `.proto` files for Anime Game API.<br/>
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## Credits
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- [NickTheHuy (Hiro)](https://github.com/NickTheHuy/3.4_proto) (3.4) <br/>
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- [Sorapointa Team](https://github.com/Sorapointa/Sorapointa-Protos) (<3.3)
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proto/CutSceneBeginNotify.proto
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proto/CutSceneBeginNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "CutSceneExtraParam.proto";
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message CutSceneBeginNotify {
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bool isWaitOthers = 3;
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repeated CutSceneExtraParam extraParamList = 14;
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uint32 cutsceneId = 2;
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}
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proto/CutSceneEndNotify.proto
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proto/CutSceneEndNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message CutSceneEndNotify {
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uint32 cutsceneId = 15;
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int32 retcode = 9;
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}
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proto/CutSceneExtraParam.proto
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proto/CutSceneExtraParam.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message CutSceneExtraParam {
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repeated double detailParamList = 3;
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}
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proto/CutSceneFinishNotify.proto
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proto/CutSceneFinishNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message CutSceneFinishNotify {
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uint32 cutsceneId = 14;
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}
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