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Update 3.3 (wow, a lot changed)
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@@ -22,11 +22,11 @@ import "Vector.proto";
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option java_package = "emu.grasscutter.net.proto";
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message EvtFixedRushMove {
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uint32 entity_id = 15;
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float speed = 3;
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bool need_set_is_in_air = 7;
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repeated uint32 animator_state_id_list = 2;
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Vector target_pos = 9;
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bool check_animator_state_on_exit_only = 6;
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string override_collider = 13;
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uint32 entity_id = 13;
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string override_collider = 7;
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Vector target_pos = 14;
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bool Unk3300_BGOLPLHGGPO = 8;
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repeated uint32 animator_state_id_list = 9;
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bool Unk3300_BKEELCGOLLN = 12;
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float speed = 10;
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}
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