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Update 3.3 (wow, a lot changed)
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@@ -23,10 +23,10 @@ import "HideAndSeekStageType.proto";
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option java_package = "emu.grasscutter.net.proto";
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message HideAndSeekStageInfo {
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uint32 map_id = 8;
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bool is_record_score = 3;
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HideAndSeekStageType stage_type = 7;
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map<uint32, HideAndSeekPlayerBattleInfo> battle_info_map = 2;
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repeated uint32 hider_uid_list = 1;
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uint32 hunter_uid = 10;
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uint32 hunter_uid = 9;
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map<uint32, HideAndSeekPlayerBattleInfo> battle_info_map = 8;
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bool is_record_score = 5;
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repeated uint32 hider_uid_list = 2;
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uint32 map_id = 13;
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HideAndSeekStageType stage_type = 6;
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}
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