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Update 3.2
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@@ -25,10 +25,10 @@ message EvtAnimatorStateChangedInfo {
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int32 face_angle_compact = 14;
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uint32 to_state_hash = 5;
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uint32 normalized_time_compact = 9;
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uint32 Unk2700_HEMGNDKMAFO = 2;
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uint32 layer = 2;
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Vector pos = 13;
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float fade_duration = 3;
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bool Unk2700_CJCJLGHIBPK = 1;
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bool force_sync = 1;
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uint32 entity_id = 15;
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bool Unk2700_JECBLPNLJMJ = 7;
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bool handle_animator_state_immediately = 7;
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}
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