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rename oneof part 2
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@@ -25,7 +25,7 @@ message SceneEntityInfo {
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repeated FightPropPair fightPropList = 6;
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uint32 lifeState = 7;
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repeated AnimatorParameterValueInfoPair animatorParaList = 9;
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oneof EJICMKHBLIJ {
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oneof entity {
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Avatar avatar = 10;
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Monster monster = 11;
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Npc npc = 12;
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