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# Anime Game Protos 4.5 (For Grasscutters)
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# Anime Game Protos 4.6 (For Grasscutters)
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This repository contains the [ProtoBuf](https://github.com/google/protobuf) `.proto` files for Anime Game API.<br/>
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This repository contains the [ProtoBuf](https://github.com/google/protobuf) `.proto` files for Anime Game API.<br/>
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## Credits
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## Credits
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- [UnknownAnimeGamePS](https://github.com/XeonSucksLAB/UnknownAnimeGamePS) for 4.5 public<br/>
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- [LunaGC](https://github.com/Kei-Luna/LunaGC_Proto_4.6.0) for 4.6 public<br/>
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@ -4,17 +4,17 @@ option java_package = "emu.grasscutter.net.proto";
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// 4.6.0
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// 4.6.0
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// CmdId: 831
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// CmdId: 831
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message GetScenePointRsp {
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message GetScenePointRsp {
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repeated uint32 unlock_area_list = 15; //random
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bool CPNKHEDGHHL = 1;
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repeated uint32 locked_point_list = 11; //random
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uint32 scene_id = 2;
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repeated uint32 not_interact_dungeon_entry_list = 9; //random
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uint32 belong_uid = 3;
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repeated uint32 hide_point_list = 7; //random
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repeated uint32 unhide_point_list = 999; //random
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repeated uint32 to_be_explore_dungeon_entry_list = 8; //random
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repeated uint32 unlocked_point_list = 12; //random
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repeated uint32 not_explored_dungeon_entry_list = 997; //random
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repeated uint32 group_unlimit_point_list = 998; //random
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bool is_relogin = 1;
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uint32 belong_uid = 3;
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int32 retcode = 14;
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int32 retcode = 14;
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uint32 scene_id = 2;
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repeated uint32 unhide_point_list = 4;//2
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repeated uint32 AKHAPPFGOGM = 5;//1
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repeated uint32 HNFMMECDIGB = 6;//1
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repeated uint32 HJIEJPPDLKO = 7;//1
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repeated uint32 DKKKDOJPNOK = 9;//1
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repeated uint32 unlocked_point_list = 10;//1 may be
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repeated uint32 MDCKMMJDEHG = 12;//2
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repeated uint32 KIBAPLIMEHA = 13;//2
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repeated uint32 unlock_area_list = 15;//1
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}
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}
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@ -1,23 +1,9 @@
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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// 4.6.0
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message MapLayerInfo {
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message MapLayerInfo {
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repeated uint32 unlocked_map_layer_id_list = 11;
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repeated uint32 unlocked_map_layer_id_list = 9;//sus
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repeated uint32 unlocked_map_layer_floor_id_list = 15;
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repeated uint32 unlocked_map_layer_group_id_list = 12;//sus
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repeated uint32 unlocked_map_layer_group_id_list = 3;
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repeated uint32 unlocked_map_layer_floor_id_list = 13;//sus
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}
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}
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@ -1,26 +1,12 @@
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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import "MapLayerInfo.proto";
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import "MapLayerInfo.proto";
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// Obf: FCGGGBEOFIJ
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// 4.6.0
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message PlayerWorldSceneInfo {
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message PlayerWorldSceneInfo {
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MapLayerInfo map_layer_info = 1;
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MapLayerInfo map_layer_info = 4;
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uint32 scene_id = 12;
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bool is_locked = 7;
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bool is_locked = 2;
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repeated uint32 scene_tag_id_list = 9;
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repeated uint32 scene_tag_id_list = 7;
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uint32 scene_id = 13;
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}
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}
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@ -1,24 +1,11 @@
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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import "PlayerWorldSceneInfo.proto";
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import "PlayerWorldSceneInfo.proto";
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// CmdId: 7017
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// Obf: GGOIKEGFFAA
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// 4.6.0
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// CmdId: 250
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message PlayerWorldSceneInfoListNotify {
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message PlayerWorldSceneInfoListNotify {
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repeated PlayerWorldSceneInfo info_list = 15;
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repeated PlayerWorldSceneInfo info_list = 14;
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}
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repeated uint32 unlocked_area_id_list = 132;
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}
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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import "MapLayerInfo.proto";
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// 4.6.0
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// 4.6.0
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// CmdId: 25430
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// CmdId: 25430
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message SceneDataNotify {
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message SceneDataNotify {
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repeated string level_config_name_list = 2;
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repeated string level_config_name_list = 2;
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repeated uint32 scene_tag_id_list = 5;
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repeated uint32 scene_tag_id_list = 5;
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MapLayerInfo map_layer_info = 11;
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}
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}
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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// 4.6.0
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// CmdId: 20814
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message SceneTransToPointReq {
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message SceneTransToPointReq {
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uint32 point_id = 11;
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uint32 point_id = 1;
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uint32 scene_id = 2;
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uint32 scene_id = 12;
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}
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}
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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// 4.6.0
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// CmdId: 29013
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message SceneTransToPointRsp {
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message SceneTransToPointRsp {
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uint32 scene_id = 12;
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uint32 point_id = 2;
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int32 retcode = 7;
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uint32 scene_id = 5;
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uint32 point_id = 14;
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int32 retcode = 13;
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}
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}
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// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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option java_package = "emu.grasscutter.net.proto";
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// CmdId: 28698
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// Obf: GKKPLLOCNMC
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// 4.6.0
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// CmdId: 24449
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message ServerGlobalValueChangeNotify {
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message ServerGlobalValueChangeNotify {
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float value = 6;
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uint32 entity_id = 8;
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uint32 key_hash = 2;
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uint32 key_hash = 10;
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uint32 entity_id = 14;
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float value = 15;
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}
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}
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