melon 3.7 tes

This commit is contained in:
Yuuki
2023-05-23 04:49:58 +08:00
parent 23ac0e3ccf
commit ff7e92c744
4505 changed files with 109243 additions and 31214 deletions

View File

@@ -1,19 +1,33 @@
// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AbilitySyncStateInfo.proto";
import "ServerBuff.proto";
// Name: DJHMOLBEJAA
import "AbilitySyncStateInfo.proto";
message AvatarEnterSceneInfo {
uint32 weapon_entity_id = 14;
AbilitySyncStateInfo weapon_ability_info = 2;
uint64 avatar_guid = 8;
uint64 weapon_guid = 12;
uint32 avatar_entity_id = 4;
repeated ServerBuff server_buff_list = 11;
AbilitySyncStateInfo avatar_ability_info = 5;
repeated uint32 buff_id_list = 15;
repeated ServerBuff server_buff_list = 7;
AbilitySyncStateInfo avatar_ability_info = 1;
uint64 weapon_guid = 12;
repeated uint32 buff_id_list = 2;
uint32 avatar_entity_id = 5;
uint32 weapon_entity_id = 3;
AbilitySyncStateInfo weapon_ability_info = 10;
uint64 avatar_guid = 15;
}