// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2023 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "AISnapshotEntitySkillCycle.proto"; option java_package = "org.sorapointa.proto"; message AISnapshotEntityData { float tick_time = 11; uint32 attack_target_id = 15; float moved_distance = 6; repeated AISnapshotEntitySkillCycle finished_skill_cycles = 1; float real_time = 3; float distance_to_player = 14; map hitting_avatars = 12; uint32 threat_target_id = 7; uint32 ai_target_id = 4; uint32 tactic = 9; uint32 threat_list_size = 5; uint32 entity_id = 2; }