syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; message WorldPlayerDieNotify { //enum PHIDAGMPKOH { // option allow_alias= true; // NONE = 0; // PEPPOHPHJOJ = 202; // DCDNILFDFLB = 0; // NNBKOLMPOEA = 1; //} PlayerDieType dieType = 10; uint32 murdererEntityId = 8; oneof entity { uint32 monster_id = 1; uint32 gadget_id = 4; } }