syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "ServerBuff.proto"; message LifeStateChangeNotify { //enum BCELIHKIKCD { // option allow_alias= true; // NONE = 0; // PEPPOHPHJOJ = 1255; // DCDNILFDFLB = 0; // NNBKOLMPOEA = 1; //} uint32 entityId = 7; repeated ServerBuff serverBuffList = 2; uint32 moveReliableSeq = 5; string attackTag = 13; uint32 sourceEntityId = 15; uint32 lifeState = 9; PlayerDieType dieType = 6; }