syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "ServerBuff.proto"; // CmdId: 1272 // Name: HMPNDBHLFPE message AvatarLifeStateChangeNotify { uint32 life_state = 5; repeated ServerBuff server_buff_list = 1; uint64 avatar_guid = 9; uint32 source_entity_id = 10; PlayerDieType die_type = 15; uint32 move_reliable_seq = 12; string attack_tag = 2; }