syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; // Version: 5.0 enum CFAIIJNNLBP { CFAIIJNNLBP_CombatNone = 0; CFAIIJNNLBP_CombatEvtBeingHit = 1; CFAIIJNNLBP_CombatAnimatorStateChanged = 2; CFAIIJNNLBP_CombatFaceToDir = 3; CFAIIJNNLBP_CombatSetAttackTarget = 4; CFAIIJNNLBP_CombatRushMove = 5; CFAIIJNNLBP_CombatAnimatorParameterChanged = 6; CFAIIJNNLBP_EntityMove = 7; CFAIIJNNLBP_SyncEntityPosition = 8; CFAIIJNNLBP_CombatSteerMotionInfo = 9; CFAIIJNNLBP_CombatForceSetPosInfo = 10; CFAIIJNNLBP_CombatCompensatePosDiff = 11; CFAIIJNNLBP_CombatMonsterDoBlink = 12; CFAIIJNNLBP_CombatFixedRushMove = 13; CFAIIJNNLBP_CombatSyncTransform = 14; CFAIIJNNLBP_CombatLightCoreMove = 15; CFAIIJNNLBP_CombatBeingHealedNtf = 16; CFAIIJNNLBP_CombatSkillAnchorPositionNtf = 17; CFAIIJNNLBP_CombatGrapplingHookMove = 18; CFAIIJNNLBP_CombatSpecialMotionInfo = 19; CFAIIJNNLBP_CombatFixedAvatarFlashMove = 20; CFAIIJNNLBP_CombatMultiOverrideAnim = 21; CFAIIJNNLBP_CombatDebugSyncMotion = 22; }