syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "MapLayerInfo.proto"; import "Vector.proto"; import "EnterType.proto"; // check message PlayerEnterSceneNotify { string scene_transaction = 1232; // 45 MapLayerInfo map_layer_info = 897; bool is_skip_ui = 3; uint32 prev_scene_id = 8; // OK bool is_first_login_enter_scene = 164; uint32 target_uid = 9; // 45 repeated uint32 scene_tag_id_list = 12; // 45 Vector prev_pos = 1813; // 45 uint32 enter_scene_token = 4; // 45 uint32 world_type = 1327; EnterType type = 10; // 45 uint32 enter_reason = 670; Vector pos = 14; // 45 uint64 scene_begin_time = 2; // 45 uint32 world_level = 5; // OK uint32 dungeon_id = 11; uint32 scene_id = 7; // 45 uint32 create_player_uid = 1173; // 45 }