// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "WeeklyBossResinDiscountInfo.proto"; import "Vector.proto"; // Obf: GAEBGPCOKLO message InvestigationMonster { // Obf: KAHDDLDLNOG enum LockState { LOCK_NONE = 0; LOCK_QUEST = 1; } WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 7; uint32 monster_id = 564; LockState lock_state = 1; bool is_area_locked = 6; Vector pos = 12; uint32 resin = 5; uint32 refresh_interval = 11; uint32 level = 8; uint32 max_boss_chest_num = 14; uint32 boss_chest_num = 15; uint32 next_refresh_time = 2; uint32 HJMMAOMEHOL = 326; uint32 scene_id = 4; uint32 id = 3; uint32 city_id = 10; bool is_alive = 13; uint32 group_id = 34; uint32 EOLGBLICEIA = 9; }