// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "NHFPBBLCHKH.proto"; import "Vector.proto"; import "EnterType.proto"; // CmdId: 2783 // Obf: PBJBDNIOMBF message PlayerEnterSceneNotify { string scene_transaction = 1319; NHFPBBLCHKH DCGPONECHMM = 897; bool is_skip_ui = 3; uint32 prev_scene_id = 9; bool is_first_login_enter_scene = 164; uint32 target_uid = 1; repeated uint32 scene_tag_id_list = 13; Vector prev_pos = 12; uint32 enter_scene_token = 7; uint32 world_type = 1327; EnterType type = 6; uint32 enter_reason = 670; Vector pos = 14; uint64 scene_begin_time = 5; uint32 LAJGLCIFKCP = 1820; uint32 world_level = 4; uint32 dungeon_id = 11; uint32 scene_id = 10; uint32 create_player_uid = 1748; }