syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "ServerBuff.proto"; import "PlayerDieType.proto"; // 4.7.0 message AvatarLifeStateChangeNotify { repeated ServerBuff server_buff_list = 2; PlayerDieType die_type = 3; uint32 source_entity_id = 6; string attack_tag = 7; uint64 avatar_guid = 9; uint32 move_reliable_seq = 10; uint32 life_state = 15; }