syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "ServerBuff.proto"; message AvatarLifeStateChangeNotify { enum CmdId { option allow_alias = true; NONE = 0; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; CMD_ID = 1242; } uint64 avatar_guid = 1; uint32 life_state = 2; uint32 source_entity_id = 3; string attack_tag = 4; PlayerDieType die_type = 5; uint32 move_reliable_seq = 6; repeated ServerBuff server_buff_list = 7; }