syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "WeeklyBossResinDiscountInfo.proto"; // Name: GLMNKJIOKFF message InvestigationMonster { // Name: ENEAGILHBCC > LockState enum LockState { LOCK_STATE_NONE = 0; LOCK_STATE_QUEST = 1; } bool is_area_locked = 8; uint32 city_id = 5; uint32 CBBFLPAGFOI = 10; // CBBFLPAGFOI uint32 next_refresh_time = 1; WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 12; bool is_alive = 14; uint32 level = 13; uint32 max_boss_chest_num = 9; // MGMCKOOBFBJ uint32 refresh_interval = 11; // DHMMIBILNEE Vector pos = 2; uint32 group_id = 1212; uint32 id = 7; uint32 scene_id = 6; uint32 resin = 3; uint32 monster_id = 518; LockState lock_state = 4; uint32 boss_chest_num = 15; // HKBNEBOAMDI }