// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "BattlePassCycle.proto"; import "BattlePassProduct.proto"; import "BattlePassRewardTag.proto"; import "BattlePassUnlockStatus.proto"; option java_package = "emu.grasscutter.net.proto"; message BattlePassSchedule { uint32 schedule_id = 5; uint32 Unk3300_MAAJDKMIODC = 2; uint32 level = 7; bool Unk3300_KODFJENCJLE = 8; uint32 Unk3300_ELMNFBOLEOA = 14; bool Unk3300_KALOGHHMJJE = 12; uint32 Unk3300_FILCIPPAHHL = 4; BattlePassCycle cur_cycle = 11; uint32 begin_time = 1; BattlePassUnlockStatus unlock_status = 15; BattlePassProduct product_info = 10; uint32 end_time = 13; repeated BattlePassRewardTag reward_taken_list = 3; }